Hickson 61 - The Box - 2026 Image Processing Walkthrough.

June 4, 2026

My 2026 image of Hickson 61.

🔭 Project Summary

Target: Hickson 61 — “The Box” / HCG 61 / NGC 4169 Group

Main Galaxies: NGC 4169, NGC 4173, NGC 4174, and NGC 4175

Capture Dates: April 20 and 21, 2026

Constellation: Coma Berenices • Distance: ≈ 170–200 million light-years for the main background members; NGC 4173 is likely foreground

Type: Compact galaxy group / apparent galaxy alignment featuring small, faint, distant galaxies arranged in a box-like pattern

Imaging Period: April 20–21, 2026 • Total Integration: 7 h 48 m 00 s (LRGB)

Filters: L · R · G · B (ZWO 36 mm LRGB Gen II)

Telescope: Astro-Physics 155 mm Starfire EDFS f/5.3

Camera: ZWO ASI2600MM-Pro (−15 °C; Gain 0 LRGB)

Mount: iOptron Tri-Pier with column extension on custom steel pier

Processing: PixInsight (LRGB) & Photoshop

Location: Whispering Skies Observatory · Honeoye Falls, NY (USA)

Acquisition notes: L: 128 × 90 s; R: 62 × 90 s; G: 60 × 90 s; B: 62 × 90 s at −15 °C, Gain 0; total 7 h 48 m 00 s after culling bad or questionable subs.

Image note: This LRGB image captures the compact apparent galaxy group Hickson 61, known as “The Box,” a tiny and faint arrangement of galaxies in Coma Berenices. The small angular size, faint surface brightness, and great distance of the background members make this a challenging but rewarding deep-sky target.



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    Special Note

    Welcome to the image-processing page for this project. You got here by following a link from the main Hickson 61 2026 project report, and you can return to that page using your browser's back button.

    Abbreviations Used

    BXT BlurXTerminator by RC-Astro

    CC Cosmetic Correction

    CT Curves Transformation Process

    DBE Dynamic Background Extraction Process

    ET Exponential Transformation

    HT Histogram Transformation

    NXT NoiseXTerminator by RC-Astro

    MLT Multiscale Linear Transform

    PI PixInsight

    PS Photoshop

    SCNR Subtractive Chromatic Noise Reduction Process

    ‍ ‍SFS SubFrameSelector

    SPCC SpectroPhotometric Color Calibration

    STF Screen Transfer Function

    STF->HT method – Drag the STF triangle to the base of HistogramTransformation, then apply it to the image to take it nonlinear.

    SXT StarXTerminator by RC-Astro

    WBPP Weighted Batch Preprocessing Script

    Summary:

    Hickson 61 LRGB Processing Flow

    Sequential summary of the Hickson 61 workflow, organized around the actual dependency chain from frame review and LRGB integration through linear preparation, targeted masking, nonlinear luminance and color refinement, star recombination, and final Photoshop polish. The processing emphasis was on recovering a small, faint galaxy group from imperfect data while controlling the background and correcting elongated stars.

    1. Data Review and Linear Integration
    1. Blink / Cull Subs Reviewed the L, R, G, and B frames from April 20 and 21, 2026; the final frame counts reflect bad or questionable subs removed before integration
    2. Check Calibration Frames Darks, dark flats, and flats were reviewed before preprocessing to confirm the calibration set was suitable for the LRGB data
    3. WBPP Integration Calibrated, registered, and integrated the L, R, G, and B data to produce clean master frames for the Hickson 61 field
    4. Build Master Images Loaded and renamed the L, R, G, and B masters; combined the RGB channels with ChannelCombination to create the linear RGB image
    2. Linear Luminance and RGB Preparation
    Linear Luminance Branch
    5. Prepare Linear L Applied background correction and early optical correction to the luminance master, preserving the small galaxy profiles and faint outer structure
    6. Refine Linear L Used BlurXTerminator and NoiseXTerminator-style linear cleanup before separating the starless luminance from the star field for controlled galaxy processing
    Linear RGB Branch
    7. Prepare Linear RGB Applied background correction and color calibration to the RGB image, then performed early correction while the data were still linear
    8. Refine Linear RGB Reduced linear noise and prepared a clean starless RGB image; RGB stars were saved separately for later star-color preservation and recombination
    Saved Star Branch
    Saved RGB Stars RGB stars were retained from the star-removal step so the final image could use natural star color without letting the stars dominate the tiny galaxy group
    Star Stretch Branch
    9. Stretch RGB Stars Stretched and adjusted several RGB star versions separately, keeping the stars controlled so they support the field without overwhelming Hickson 61
    3. Targeted Mask Construction
    10. Create RangeMask Used RangeSelection to isolate the hot bottom-left gradient / light-pollution artifact so it could be controlled without damaging the rest of the image
    11. Build GAME Masks Used GAME to create targeted masks for the Box region, the left-side field, the bottom-left galaxy area, and the top-right galaxy area
    12. Use Local Working Masks Worked with RangeMask, BoxMask, BottomLeftMask, LeftMask, and TopRightMask to apply local adjustments without globally altering the full field
    4. Nonlinear Luminance Processing
    13. Stretch Starless L Stretched the starless luminance image carefully to bring out the very small, faint galaxy structures without flattening the background
    14. Background Control Used tone-curve adjustments to keep the sky background dark and even while managing the bottom-left artifact
    15. Local Galaxy Detail Applied masked local-contrast enhancement to improve visibility of the compact galaxy shapes and small-scale structure in The Box
    16. Final Luminance Tuning Balanced sharpening, noise control, and contrast so the galaxies remained crisp but not overprocessed
    5. Nonlinear RGB Processing and LRGB Build
    17. Stretch Starless RGB Stretched the starless RGB image separately to establish the base color image without star interference
    18. Initial RGB Tone and Color Adjusted color balance and saturation conservatively, keeping the galaxies natural while maintaining separation from the dark background
    19. Add Luminance Combined the processed luminance with the RGB image to form the main LRGB result
    20. LRGB Noise Control Applied additional noise reduction after the LRGB build to smooth the background while preserving the small galaxies
    6. Local Refinement with Working Masks
    21. BoxMask Work Refined the Hickson 61 Box region itself, emphasizing the small galaxy arrangement without artificially enlarging the members
    22. BottomLeftMask Work Worked on the bottom-left galaxy area and nearby background structure while keeping the adjustment localized
    23. LeftMask Work Applied local adjustments to the left-side field to balance the composition and manage features away from the main Box group
    24. TopRightMask Work Used a top-right working mask for localized tone and detail control without changing the entire image
    7. Final Color, Cleanup, and Star Recombination
    25. Final Color Balancing Made broad final color adjustments to the starless LRGB image, keeping the field neutral and the galaxies understated rather than over-saturated
    26. Cleanup Pass Cleaned small blemishes and distractions that competed with the tiny galaxy group, while avoiding changes to actual galaxy structure
    27. Final Star Adjustment Adjusted the saved RGB stars separately for brightness, color, and scale before recombination
    28. Add Stars Back Recombined the processed RGB stars with the starless LRGB image, comparing star-size versions and choosing the one that best balanced the field against Hickson 61
    8. Final Output
    29. Export to Photoshop Saved the PixInsight result as a high-bit-depth TIFF for final polishing and presentation work
    30. Crop and Polish Cropped tightly enough to make the Box group the visual center of attention while preserving useful surrounding field context
    31. Final Exports Created final clear, watermarked, and web-sized versions for the project page and sharing

    Processing this Image

    (All Processing is done in PixInsight, with some final touches done in Photoshop)

    The main processing challenge for this image was rescuing a small, faint galaxy group from imperfect data. The AP155 optics performed well, but tracking problems left the stars noticeably elongated, and the field also contained a stubborn bottom-left gradient or local light-pollution artifact. The workflow focused on careful frame rejection, separate luminance and RGB preparation, aggressive but controlled star correction with BlurXTerminator, targeted masking for the Hickson 61 region and surrounding small galaxies, conservative local-contrast work, star recombination, and final Photoshop polishing.

    1. Blink

    First, I screened the data for thin-cloud frames and obvious defects.

    • Lum

      • 5 frames removed for tracking.

    • Red

      • 2 frames removed for tracking.

    • Green

      • 5 frames removed for tracking

    • Blue

      • 2 frames removed for tracking.

    • Darks

      • All looked OK.

    • Dark Flats

      • All looked OK.

    • Flats

      • All good.

    After culling, the final retained frame counts were L 128, R 62, G 60, and B 62.

    2. WBPP 2.8.9

    With the bad frames identified, I ran everything through WBPP with a quality-first configuration:

    • Reset everything

    • Load all lights

    • Load all flats

    • Load all darks

    • Selected maximum quality

    • Reference Image: auto, the default

    • Select the output directory for the WBPP folder

    • Enable CC for all light frames

    • Pedestal value: auto

    • Darks - set exposure tolerance to 0

    • Lights - set exposure tolerance to 0

    • Lights: all correction options selected except linear defect correction.

    • Enabled Autocrop

    • I chose NOT to use Drizzle processing.

      WBPP completed in 58 minutes

    WBPP Calibration View

    WBPP Post Calibration View

    WBPP Pipeline View

    3. Load Master Images and Create Color Images

    • Load all master images and rename them.

    • Using ChannelCombination, create the master RGB color image

    The Individual L, R, G, and B master linear images.

    Master RGB image.

    4. Initial Processing of Linear Luminance Data

    • Run DBE for the linear luminance image. Use subtraction for the correction method. Choose a sampling plan that avoids the galaxies and bright stars. (see below). There is a significant gradient leading to the bottom left corner. DBE took most but not all of it out.

    • Run BXT - Correct Only. This was the turning point in the project. The tracking errors were severe enough that the image might not have been worth continuing, but the Correct Only pass in BlurXTerminator recovered the star shapes far better than I expected.

    • Run the PFSImage script to measure star sizes.  X = 1.86,  Y = 1.71. This will influence the values used in BXT.

    • Run full BXT. I used an enhanced set of values to shrink the stars more aggressively. These are a little over double the measured star sizes. See the BXT Panel Snapshot below.

    • Run NXT V3; refer to the parameters in the snapshot below.

    • Run SXT - no need to save the Lum stars, as we will not be using them.

    Master L Image DBE Sampling Plan (click to enlarge)

    Master L- Before DBE (click to enlarge)

    Master L after DBE (click to enlarge)

    Background Subtracted by DBE (click to enlarge)


    Measuring Star Sizes with PFSImage Script (click to enlarge)

    BXT Settings Used. (click to enlarge)

    NXT Panel used. (click to enlarge)


    Master Lum Before BXT Correct Only, After BXT Correct Only, After BXT Full, After NXT


    Final Master Lum Image

    Master Lum Starless Image (click to enlarge)

    5.0 Initial Processing of Linear RGB Data

    • Run DBE for the RGB linear image. Use subtraction for the correction method. Start with the same sampling plan from the Lum run. Choose a sampling plan that avoids the galaxies and bright stars. (see below)

    • Select a background preview, then set up and run SPCC. See the SPCC Panel shot below for the parameters used.

    • Run BXT - Correct only. This cleaned up the stars at the corners. There was not much to correct because the optics were performing well.

    • Run the PFSImage script to measure star sizes. X=1.53    Y = 1.44. This will influence the values used in BXT.

    • Run Full BXT - I used an enhanced set of values to shrink stars more. These are about double the measured star sizes. See the BXT Panel Snapshot below.

    • Run NXT V3; refer to the parameters in the snapshot below.

    • Run SXT - this time we will save the RGB stars.

    Master RGB Sampling Plan (click to enlarge)

    Master RGB before DBE (click to enlarge)

    Master RGB after DBE (click to enlarge)

    Master RGB Background removed (click to enlarge)

    Master RGB before SPCC (click to enlarge)

     

    SPCC Panel showing parameters used.

    SPCC Regression results.

    Master RGB after SPCC.

    PFSImage panel showing star sizes.

    BXT Panel showing parameters used.

    NXT Panel showing parameters used.


    Master RGB Before BXT Correct Only, After BXT Correct Only, After BXT Full, After NXT


    Master RGB Image before SXT.

    Master RGB Starless Image. (click to enlarge)

    Master RGB Stars image (click to enlarge)

    6. Go Nonlinear

    • Using the STF → HT method, take the linear Luminance and RGB images nonlinear.

    • Using Seti Astro Star Stretch, take the RGB star image nonlinear with three levels of star stretch:

      • 1.6 stretch, and 1.5 saturation boost.

    Nonlinear Starting Lum Image (zoomed) (click to enlarge)

    Nonlinear RGB image (zoomed) (click to enlarge)

    Min Stretch RGB Stars (Click to enlarge)

    Mid Stretch RGB Stars

    High Stretch RGB Stars

    Small stars.

    Med Stars.

    Large Stars.

    7. Create Masks

    • Because the target was so small and the field contained uneven background structure, broad global adjustments were not enough. The rest of the processing depended on targeted masks.

    • Use RangeSelection to create a mask of the hot bottom-left corner of the field. See RangeSelection Parameters used below.

    • Use Game to create a mask covering the Box Region, the Left Region, and the Galaxies at the bottom-left and the top-right.

    RangeMask

    BoxMask

    BottomLeftMask

     

    RangeSelection Parameters used.

    LeftMask

    TopRightMask

    8. Process the Nonlinear Lum Starless Image

    • Apply CT to darken the background sky

    • There seems to be a circular artifact in the image. This is going to be a problem, and neither a DBE nor a Range Mask is handling it. I decided to export it to Photoshop and use the healing brush to carefully remove it.

    • Apply the RangeMask, then use CT to darken the bottom-left light corner.

    • CT for the whole frame - no mask.

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.2, and an 8-bit histogram and the BoxMask.

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.32, and an 8-bit histogram, and the LeftMask

    • CT with the BottomLeftMask

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.32, and an 8-bit histogram and the BottomLeftMask.

    • Apply CT to TopRightMask

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.52, and an 8-bit histogram and the TopRightMask.

    • Apply NXT V3 now (see parameters in the screenshot below).

    The initial image (click to enlarge).

    After Photoshop Healing Brush (click to enlarge)

    After CT with no mask. (click to enlarge)

    Center on the Box Group (click to enlarge)

    Center on the Left Group (click to enlarge)

    Center on Bottom-Left Galaxy. (Click to Enlarge)

    Apply LHE with the BottomLeftMask (click to enlarge)

    CT with TopRightMask (click to enlarge)

    After CT (click to enlarge)

    After CT with RangeMask (click to enlarge)

     

    Small Structure LHE with the BoxMask. (click to enlarge)

    Apply CT with the LeftMask (click to enlarge)

    CT with the BottomLeftMask (click to enlarge)

     

    LHE with TopRightMask (click to enlarge)

    After NXT (click to enlarge)

    9. Now Process the RGB Starless Image

    • Apply SCNR with the Green Channel to clean up the bottom-left corner

    • Adjust tone scale with CT

    • Adjust tone scale with CT with the LeftMask

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.52, and an 8-bit histogram with the LeftMask

    • Apply LHE with a scale of 22, contrast limit of 2.0, amount of 0.3, and an 8-bit histogram with the BoxMask

    • Apply CT with the TopRightMask

    • Combine with the L image using the LRGBCombination tool with parameters used shown in the screen snap below.

    • Do an MLT Sharpening with the parameters show in the screen snap below.

    Initial RGB nonlinear image (click to enlarge)

    After SCNR-Green (click to enlarge)

    After CT adjustment to boost color (click to enlarge)

    Center on LeftMask Area (click to enlarge)

    After LHE with the LeftMask (click to enlarge)

    Recenter on BoxMask area (click to enlarge)

    Recenter on the TopRightMask (click to enlarge)

    L image inserted with LRGBCombination (click to enlarge)

     

    MLT Params used (click to enlarge)

     
     

    CT with LeftMask (click to enlarge)

     

    After LHE with the BoxMask (click to enlarge)

    CT with the TopRightMask (click to enlarge)

    LRGBCombination panel showing parameters used.

    MLT Sharpening (click to enlarge)

    Astro Color Mixer Panel with Adjustments Made (click to enlarge)

    10. Add the Stars Back In

    • Using the ScreenStars script, add the stars back into the starless LRGB image. I tested the small, medium, and large star versions to see which best balanced the star field against the very small Hickson 61 galaxies.

      I chose the medium-star version.

    With Large Stars (click to enlarge)

    With Med Stars

    With Small stars

    11. Export the Image to Photoshop for Polishing

    • Save the image as a TIFF 16-bit unsigned and move to Photoshop

    • At this point, the image was technically complete, but the final presentation depended heavily on crop choice because Hickson 61 occupies such a small part of the full frame.

    • I decided to zoom in a lot to center the composition on the Box group itself. I feel there is another image in there that I might be able to extract as its own image, but we will see about that later

    • I then did a little polishing using the Camera Raw filter.

    • Added watermarks

    • Exported clear, watermarked, and web-sized JPEGs.

    The Final Image


    Back to the Hickson 61 Project Page


    Alternatively, you can use the back arrow to return to the Hickson 61 project page, or you can use the menu at the top of the page to continue your navigation.

    Thanks,

    Pat

    Patrick A. Cosgrove

    A retired technology geek leveraging his background and skills in Imaging Systems and Computers to pursue the challenging realm of Astrophotography. This has been a fascinating journey where Art and Technology confront the beauty and scale of a universe that boggles the mind…. It’s all about capturing ancient light - those whispering photons that have traveled long and far….

    https://cosgrovescosmos.com/
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